Chapters

Friday, November 4, 2011

Planet Grimoire Matte two, Forgotten Isabelle Islands.

Planet Grimoire Matte two, Forgotten Isabelle Islands.

War torn slums that crosses the eternal boundary between the races.

Thursday, November 3, 2011

Studio go go!

 This is a 3d environment with a Matte paint. Trial and Practice one.






The new Airi and Anthansius

Monday, October 17, 2011

Matte Painting - First Attempt

For my Matte Painting, I painted the floating islands of Anthosis on the Planet Grimoire. All concepts are created by me so please feel free to critic.

Thursday, September 29, 2011

Airi Nyoko Model - 95%

Hello everyone! Im still working out the quirks concerning rendering with hairfarm and mental ray or vray so please bare with me! Im almost ready to rig and see what she can do!

Sunday, September 18, 2011

WIP - Airi Nyoko




This is a WIP piece for my Studio short - We are Strangers again.

3ds base cage into zbrush modeling. I'll continue to further texture using body paint, zbrush and photoshop while creating hair with Hair Farm. Final rendering will be done with Vray.

Two week challange - Robots


This week's concept art is concerning an aqua powered robot. The engine and core is build with water currents and thus creates the water splashing out from between the energy core lines. She is the original model created to explore aqua-terra land forms and planetary systems. The later models have less of a sleek design and is used to handle more construction work. Her data system is based off of dolphins and uses an advanced heat based defense system. She also was previously used as a swim instructor.

Tuesday, August 9, 2011

Two week challange - Number one - SciFi


So the concept is a sub-terra planet in which forests have taken over most of it. There's a group of solders whom landed to find rations and shelter after their ship ran out of supplies. These are one of the "Iron Bark Knights" They found on the surface. These tree knights wear the same armor as the human solders but a more outdated version from years ago.



Cardboard Snowflake Novelia Update.

You might need to view in "Full Screen" By clicking the button at the bottom. This was the only way to conserve space, sorry everyone!

Cardboard Snowflakes

Saturday, May 21, 2011

Low Poly Enviroment - Venician City

Low Polygon Environment Model




Steel Maiden

Welcome - Kailee Lin Gaius "Steel Maiden"





Steel Maiden WIP

An urban war machine that creates a large mechanical persona of the user. The machine has a "spine" that attaches into the user followed by cords that link up to the users central nerves. Basically an extension on the user's mind itself. It's large size is counter balances with it's levitation device and large mechanical leggings for stability.







Water Elemental Color




I've been running late with posts!!
Here is my Water Elemental Creature re-design.

Thursday, March 24, 2011

Zsketch - Water Elemental

3d Lip syncing and my fully textured Venice environment coming up soon! For today, Here's my Water Elemental with Zsketch and ready to model. ^__^.




Thursday, March 17, 2011

Thursday's To-Do-List!

Ni Hao everyone! Thursday's going to be busy busy, I'll have more writing on here soon I promise. As it stands right now, I need to finish texturing my Venice scene and modifying the Solid Body Collection to get rid of some penetration through the boats. Also fixing the wind reactor for the water. Changing the lights around and a couple of more things! Also 2d on top of that, Fixing my resume from 2008 (Lol?), and some personal wood crafting projects.

So everyone please hold on and I'll have more for everyone to see soon!
Thank you ^__^.

- Jie Lian

Goat Skull Practice

Female Goat Skull




Zsphere Practice

Teen Mega-man and Roll Base Spheres.
















Greetings everyone! These are some Zbrush practices I've just completed using Zspheres instead of a base poly to Zbrush conversion. Let's try this backwards and go Zsphere into retopo with 3ds max!